My copy of Design, Make, Play: Growing the Next Generation of STEM Innovators by Margaret Honey and David E. Kanter just arrived today. I’ve given it a good skim and started to read the first few chapters. So far, my impression is that any leader, curriculum director, teacher, professional development provider, policymaker, etc looking to better understand the design process (think engineering) will find this to be a useful read. This is not a book of activities or design challenges but a compilation of chapters and case studies from experts in STEM education. There is a chapter by Dale Dougherty discussing Make Magazine and the Maker Faire movement. Then Phil Bell and Helen Quinn (of Framework for K-12 Science Education fame) contribute a chapter on how designing, making, and playing relate to the upcoming Next Generation Science Standards.
One aspect of the book I’m very interested in is the focus on designing, making, and playing versus a focus on “engineering”. Nothing against engineering per se, but engineering may conjure a very specific role/image/career path for many of us. Whereas the idea of designing, making, and playing seems applicable to all learners.
Let me know if you pick up a copy and want to do a “virtual book study” or just share some learnings. Enjoy.